Capture dangerous monsters, earn their trust, and defend humanity’s last frontier before the wildlands drive every beast against the walls.
You inherit the last neutral safehouse in a demon-ruled city, where every guest brings protection, secrets, enemies, and a choice that changes who survives the night.
A mysterious dungeon appears overnight—enter its shifting halls, battle monsters, and forge your legend.
The tower elevator is dead. Floor 17 is full of refugees, monsters, and rivals. Make one floor worth defending.